Starting from the upcoming release, Visual Assist will expand its focus to C# game development as well starting with shader support. This release marks a major milestone in Visual Assist’s history as it starts its official support for Unity engine development. VA 2023.4 is now published and is now available to download! Removed phone number requirement to start a new trial Summary: Added vector tomato art to FSIS and OFIS. UPDATE New icons for check / uncheck all in implement methods context menu Added notice of combined Visual Studio 2022-2010 marketplace listing. UPDATE Improved add include logic (intelligent selection of Add Include placement.) UPDATE Streamlined Game Development tab of our options dialog in preparation for upcoming additions. Fixed issue where Code Inspections would not function correctly in Visual Studio 2022 17.7+ĭownload release Learn more NEW Start of official support for the Unity game engine NEW Support for Unity engine shader files NEW Support for CUDA source files for C/C++ development NEW Parser support for template functions with auto / trailing return type and for std::tuple autocompletes UPDATE Shader support is now enabled by default (beta finished).Fixed crash on solution load in Visual Studio 20.Overall, another compact release but should be beneficial to those who are power users of the aforementioned features. Precompiled header files should be included first, and Visual Assist’s recently-added intelligent Add Include logic will now take that into account. The main purpose of which is to prevent bottlenecks associated with having to compile with too many includes, especially in large projects. ![]() Last time an issue was introduced with a point release of Visual Studio we were slower to react we are specifically noting that we have a policy of swift resolution to these sorts of issues and this release is an example.Īnd a new feature has also been added: users can now set custom precompiled header files For added context, new projects in Visual Studio can come with precompiled header files. One was a regression in Visual Studio 20, and the second was introduced by a recent Visual Studio update-2022.17.7. In fact, this release has been expedited specifically to address these two issues. This release’s highlights are two major bug fixes affecting Visual Studio’s solution startups and code inspections. VA 2023.4 is now available for public download! This release follows the cadence of alternating between big and small releases-largely influenced by the timing of important bug fixes or highly sought after requests. We highly recommend reading through the complete announcement blog post to get a more comprehensive explanation of the release.ĭownload release NEW Support for custom precompiled header files to new intelligent Add Include logic. And another nifty update when using the open files interface: using Ctrl + A to select all now works as expected.Ģ023.6 also adds support for C++11’s braced initialization lists or uniform initialization and also a new Clang code checker for “numbers, integers, or floating point literals that are embedded in code and not introduced via constants or symbols”-otherwise known as magic numbers. Fuzzy searching (or approximate string matching) is now available when searching through Open file in solution or Find symbol in solution. ![]() VA 2023.6 adds functionality to its bread and butter navigation windows. You can now share code in as easy as two clicks with the new Share with Team Member option, There are also two C++-related improvements for added support for list initialization and a helpful checker to assist with enforcement of coding guidelines. The highlights of this release are added functionality to help users navigate source code more deftly with new search filtering options. VA 2023.6 is here and is available to download! UPDATE honor excluded items setting defined in “.vscode\settings.json” when using open solution UPDATE shortcut to select all for Open file in solution UPDATE Quotation marks now added by default when using Add Include in an Unreal Engine project. ![]() ![]() NEW Clang ”readability-magic-numbers” code checker with options NEW Move an entire class to a new (pair) of files with "Move Class". NEW Improved support for constexpr, consteval and constinit (C++20). NEW Use inexact searches with Fuzzy Search logic in Open file in solution and Find symbol in solution NEW Improved support for braced initialization lists / uniform initialization (C++11). Download release Learn more NEW Instantly share code snippets via email, github, and more using new “Share with Team Member".
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